0.3.0. - Optimizations,map revamp & more!
0.3.0. changelog
New
-Optimization (WIP): I started working on some „deeper” optimization, like optimizing sounds to use less space and RAM. Now its very little, so you wont see any changes, but its started, and I hope, this kind of optimization will be bigger and bigger update by update!
This optimization is started with:
-Optimized a sound file
-Optimized some textures
-As always, I working on optimizing the 3D objects as well. (These optimizations are helps Poly Story to use less RAM and space too.9
-Added ’Quit game’ button, wich was highly requested (In main menu)
-The ’Treasure hunting mode’ got a refreshing, revamping: lots of fixies, additions and optimalization.
Fixies/ Little additions
Arcade mode
-Fixed some bugged objects on map
Main menu
-Added ’Quit game’ button.
Treasure hunting mode
-Fixed the help texts
-Fixed the help text’s position on screen
-Improved the map: there are less empty areas, more vegetations
-So many floating, bugged item has been fixed
-optimalization (little bit better framerate)
-Changed the oceans’s color to a more realistic.
-Changed the little pond’s color to a more realistic.
-Changed lots of colliders: from boksz collider to mesh collider
-deleted some dublicated items on each other
Western mode
-Continued revamping/improving of the map:
-More NPCs
-Fixies (items, interior, etc.)
-Smaller terrain (map’s edge (there was too much empty area))
-Little optimization (framerate)
Gamemode selection menu
-Fixed missing background
Sandbox mode
-Changed a little bit the sun light’s color
Files
Get Poly Story
Poly Story
The official Poly Story game
Status | In development |
Author | Csokasibeni |
Genre | Adventure |
Tags | 3D, Destruction, jumping, Local multiplayer, Low-poly, Physics, Sandbox, Singleplayer |
Languages | English, Hungarian |
Accessibility | Textless |
More posts
- 0.4.2. - Fixies, Story mode code optimizationsDec 10, 2020
- Perfomance issuesDec 09, 2020
- 0.4.1. - Introducing story mode!Dec 07, 2020
- 0.4.0. - LAN mode revamp, UI changesOct 16, 2020
- 0.3.9. - Finished new AI with routes, code optimizations & much more!Oct 07, 2020
- 0.3.8. - First steps of new AIOct 01, 2020
- 0.3.7. - Map improvementsSep 25, 2020
- 0.3.6. - Menu improvement, fixies & more!Sep 19, 2020
- 0.3.5. - Sandbox mode fixies & more!Sep 10, 2020
- 0.3.4. - Underwater vegetation & more!Sep 05, 2020
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