0.4.2. - Fixies, Story mode code optimizations
0.4.2. changelog
The new story mode have perfomance issues. Its can be caused by the unoptimized codes. In this update, I went trhough lots of codes and optimized lots of codes. Hope, the perfomance issues will be fixed.
Fixies/ Little additions
Playground mode
-The checkpoint now bigger
-Changed the rendering mode of the checkpoint (the checkpoint is green, buti t have glass material)
-Playground mode-related code optimization
Arcade mode
-At the edge of the map, now there is less hills and more trees
-Little fixies (like tree’s collider, etc.)
-optimization
Main menu
-UI fixies (size and position fixies of the version number, informations)
Story mode
-Added colliders to the fences (animals)
-Optimized lots of codes
-Fixed some tree’s collider
-Optimization
Files
Get Poly Story
Poly Story
The official Poly Story game
Status | In development |
Author | Csokasibeni |
Genre | Adventure |
Tags | 3D, Destruction, jumping, Local multiplayer, Low-poly, Physics, Sandbox, Singleplayer |
Languages | English, Hungarian |
Accessibility | Textless |
More posts
- Perfomance issuesDec 09, 2020
- 0.4.1. - Introducing story mode!Dec 07, 2020
- 0.4.0. - LAN mode revamp, UI changesOct 16, 2020
- 0.3.9. - Finished new AI with routes, code optimizations & much more!Oct 07, 2020
- 0.3.8. - First steps of new AIOct 01, 2020
- 0.3.7. - Map improvementsSep 25, 2020
- 0.3.6. - Menu improvement, fixies & more!Sep 19, 2020
- 0.3.5. - Sandbox mode fixies & more!Sep 10, 2020
- 0.3.4. - Underwater vegetation & more!Sep 05, 2020
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