0.3.5. - Sandbox mode fixies & more!
0.3.5. changelog
Fixies/ Little additions
-Some „deeper” optimizations: optimized some textures (NPC’s textures)
Arcade mode
-Continued optimization
-Little fixies (like some grass’s position fixies)
-Ocean-size fixies
-Fixed some roofs (some building roofs was not able to pick up)
-Fixed some floating items
-Fixed (changed) some tree’s collider (From Box collider to Mesh collider, now you can go closer to these objects on map)
-Added a bit more vegetation to underwater (ocean)
-Fixed a mountain’s Y position
Treasure hunting mode
-Continued optimization
-Fixed some object’s Y position (vegetation)
-Fixed a mountain’s Y position
-Fixed some floating items
Sandbox mode
-Fixed the light issue (darkness) (light-baking issue)
-Little optimization (framerate)
-Changed some tree’s position (default, removable objects)
-Added more types of tree tot he map (default, removable objects on map)
-Fixed some little map-bugs
-Texture optimization
Main menu
-Fixed one text’s position
Files
Get Poly Story
Poly Story
The official Poly Story game
Status | In development |
Author | Csokasibeni |
Genre | Adventure |
Tags | 3D, Destruction, jumping, Local multiplayer, Low-poly, Physics, Sandbox, Singleplayer |
Languages | English, Hungarian |
Accessibility | Textless |
More posts
- 0.4.2. - Fixies, Story mode code optimizationsDec 10, 2020
- Perfomance issuesDec 09, 2020
- 0.4.1. - Introducing story mode!Dec 07, 2020
- 0.4.0. - LAN mode revamp, UI changesOct 16, 2020
- 0.3.9. - Finished new AI with routes, code optimizations & much more!Oct 07, 2020
- 0.3.8. - First steps of new AIOct 01, 2020
- 0.3.7. - Map improvementsSep 25, 2020
- 0.3.6. - Menu improvement, fixies & more!Sep 19, 2020
- 0.3.4. - Underwater vegetation & more!Sep 05, 2020
Leave a comment
Log in with itch.io to leave a comment.