0.2.6. live now - UI improvement and new feature for Playground mode!


0.2.6. changelog

 

Hello all! I wanted to make this game more simple. I mean there was some gamemodes wich was useless, because these levels had no content, and was empty. Now, in this update I removing some gamemodes, until I revamp these. As always, I fix ots of bugs! Enjoy!

 

New

-Added new Checkpoint feature for Playground mode


Fixies/Little additions

Playground mode

-Added new Checkpoint feature (At the half of the map, you will need to go trought the green box. After it, you’ll respawning at the checkpoint if you fallen.)

-Fixed some color-bug, and removved some unnecessary objects.

-Fixed some missing respawn triggers

 

Main menu

-Fixed the „Poly Story” text’s scale for better looking

 

 

Sandbox mode

-Fixed help text’s scale for better looking (UI)

-Added physics for cube, wooden crate, market stand and wooden barrel (Now these objects cant bugging in each other)

 

 

Roleplay mode

-Fixed some vegetations

-Little optimisation

-Fixed some floating/bugged items

-Fixed help text’s scale for better looking (UI)

 

Treasure hunting mode

-Little UI text fix (now the help text looks better)

-Lots of fixies: fixed/removed lots of bugged, color-bugged (have no color or texture) items (vegetations)

 

 

Gamemode selection menu

-Removed ’Puzzle mode’ until its get revamped, because now this mode is doesnt make sense, no content, etc. (In future, will be readded)

-Removed ’Steampunk mode’ until its get revamped, because now this mode but have a map, but the level is too empty. Doesnt make sense and have no content. (In future, will be readded)

-Fixed the version number text’s sclae for better looking

 

Files

0.2.6.released.zip 136 MB
Jun 17, 2020

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